From UE4: Community Wiki
|This article is a preliminary version, it is subject to change.|
This is a special plugin developed by Epic to be a standard solution to apply various gameplay actions.
- Actions such as dealing damage, casting spells, activating a custom character state. Basically, it's a standardized way to implement various mechanics.
- Designed to simplify the development of multiplayer games.
- You won't see in blueprints, but this plugin takes care of optimizing multiplayer code for you. As you wouldn't be simply able to do it with regular blueprints.