From UE4: Community Wiki
Jump to: navigation, search
This article is a preliminary version, it is subject to change.

Assumed Knowledge[edit]

You have experience with low-level programming concepts, such as File IO, Memory Management, Threads, etc.


The Hardware Abstraction Layer (HAL) is a collection of classes that provide access to low-level system elements, such as File IO and Memory Management and Threads, in a platform-independent way.


  1. https://docs.unrealengine.com/en-US/API/Runtime/Core/HAL/index.html

Further Reading[edit]

Find external resources