Legacy/Basic BLUEPRINT inventory
Disclaimer: This tutorial assumes some basic to intermediate knowledge about Blueprints. If you have problems following along, I recommend watching Epic's videos on the subject.
This tutorial is an adaptation from G-Rath's and alvarofer0020's Inventory system for C++. I only looked at their works and made my own in pure blueprint, for those that don't know or don't want to use C++.
In this tutorial I'll be going over the following:
- Making the item class
- Picking up and dropping items
- Storing and retrieving the items in an inventory
- Expansions and tips