Legacy/Introduction to Third Person Blueprint Game - 20 - Using Slot Nodes and Branch Points in UE4

From UE4: Community Wiki
Jump to: navigation, search
This is a legacy article imported from the old wiki.
An updated version can be found here: [Not created yet]


Epic Games


In this video, we will show you how to merge your Montage animation into the existing AnimGraph with Slot Nodes and Branch Points.


When adding the Slot node, its the one under Blend. Use the details tab for the node to update the Slot Name to whatever you set in your Animation Montage.

Do not forget to set the new "Montage" setting when adding the two "Montage Set Next Section" function nodes.

Related Links: