|Version||0.4-a6 Hotfix 1|
VaOcean is the ocean surface simulation plugin for Unreal Engine 4.
The plugin includes:
- Component that renders displacement and gradient (normal) maps in real time
- Sample content, including water shader and grid meshes to be used on scene
- Set of global shaders that perform FFT calculation and other tech stuff on GPU
Plugin is actively used in SeaCraft project development.
Current version: 0.4 Alpha 6 - Hotfix 1
- Open ocean
- Grid patch
Plugin is in alpha stage now, and I'm going to add and improve a lot of things next.
Today plugin is available only on Windows platform due to current limitations of OpenGL implementation used by the engine. It will be fixed once we'll be able to use structured buffers with OpenGL.