Legacy/Slate, How to Make Fancy Custom SButtons

Overview Author: () In this tutorial I show you how to make some fancy custom buttons! I show you how to use images as button background, or as the entire button! I also show you how to use custom ...

Overview

Author: ()

In this tutorial I show you how to make some fancy custom buttons!

I show you how to use images as button background, or as the entire button!

I also show you how to use custom color and font text!

I also give you the code for how to make custom Tool Tips

Lastly I show how to make text highlight when it is hovered over :)

Enjoy!

Video

Here's a video demoing what I am showing you in this tutorial!

https://youtube.com/https://www.youtube.com/watch?v=OfA0jTeqb0A

.H

//Buttons
  TSharedPtr RefreshButton;
  TSharedPtr RefreshButtonText;
  TSharedPtr ClearTileButton;

.CPP

FButtonStyle

Both of my example buttons use a special Slate Core Style.

.ButtonStyle( FCoreStyle::Get(), "NoBorder" ) 

Rainbow Background Button

//The button!
SAssignNew( RefreshButton, SButton )
    .ButtonStyle( FCoreStyle::Get(), "NoBorder" ) 
    .OnClicked( this, &SDDFileTree::RefreshButtonPressed )
    .HAlign( HAlign_Center )
    .VAlign( VAlign_Center )
    .ForegroundColor( FSlateColor::UseForeground() )
    [
        //Colored Background
        SNew(SBorder)
          .Padding(FMargin(3))

          //~~~ Rainbow Image for Button!!! ~~~
          .BorderImage( FCoreStyle::Get().GetBrush("ColorSpectrum.Spectrum") )
          [
            //Button Text!! AssignNew so can change color later
            SAssignNew(RefreshButtonText , STextBlock)
              .Text( FString("Refresh (F5) ") )
              .Font(FSlateFontInfo(FPaths::EngineContentDir() / TEXT("Slate/Fonts/Roboto-Bold.ttf"), 16))
              .ColorAndOpacity(FLinearColor(1,0,1,1))
              .HighlightColor(FLinearColor(1,1,0,1))
              .ShadowColorAndOpacity(FLinearColor::Black)
              .ShadowOffset(FIntPoint(1, -1))
          ]
    ]

Trash Can Button

//Resizes the image
SNew(SBox)
    .WidthOverride(64)
    .HeightOverride(64)
    [
      //~~~ Clear Button / Trash Can ~~~
      SAssignNew( ClearTileButton, SButton )
        .ButtonStyle( FCoreStyle::Get(), "NoBorder" ) 
        .OnClicked( this, &SDDFileTree::ClearButtonPressed )
        .HAlign( HAlign_Center )
        .VAlign( VAlign_Center )
        .ForegroundColor( FSlateColor::UseForeground() )
        [
            //Button Content Image
            TSharedRef( SNew( SImage ) .Image( 
                FCoreStyle::Get().GetBrush("TrashCan")
            ))
        ]
    ]

Setting The Cursors

//Set Cursors
ClearTileButton->SetCursor(EMouseCursor::SlashedCircle);
RefreshButton->SetCursor(EMouseCursor::Hand);

Setting the Custom Tooltips

ClearTileButton->SetToolTip( 
        SNew(SToolTip)
        [
            SNew(STextBlock)
              .Text(NSLOCTEXT("FileTree", "Clear", "Clear any currently Loaded Preview Tile!  -Rama"))
              .Font(FSlateFontInfo(FPaths::EngineContentDir() / TEXT("Slate/Fonts/Roboto-Bold.ttf"), 12))
              .ColorAndOpacity(FLinearColor(1,0,1,1))
              .HighlightColor(FLinearColor(1,1,0,1))
              .ShadowColorAndOpacity(FLinearColor::Black)
              .ShadowOffset(FIntPoint(-2, 2))
        ]
    );

RefreshButton->SetToolTip(  
        SNew(SToolTip)
        [
            SNew(STextBlock)
              .Text( NSLOCTEXT("FileTree", "Refresh", "Refresh Directory and File Listing, updating to hard drive contents! -Rama") )
              .Font(FSlateFontInfo(FPaths::EngineContentDir() / TEXT("Slate/Fonts/Roboto-Bold.ttf"), 12))
              .ColorAndOpacity(FLinearColor(1,0,1,1))
              .HighlightColor(FLinearColor(1,1,0,1))
              .ShadowColorAndOpacity(FLinearColor::Black)
              .ShadowOffset(FIntPoint(-2, 2))
        ]
    );

Updating the Text When Highlighted

void SDDFileTree::Tick( const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime )
{
    // Call parent implementation
    SCompoundWidget::Tick( AllottedGeometry, InCurrentTime, InDeltaTime );

    //~~~~~~~~~~~~
    // Button Hovering
    //~~~~~~~~~~~~
    if(RefreshButtonText->IsHovered())
    {
        SetRainbowGlowColor();
        RefreshButtonText->SetForegroundColor( RainbowGlowingColor );
    }
    else
    {
        RefreshButtonText->SetForegroundColor( FLinearColor(1,0,1,1) );
    }
}

Summary

Enjoy!

()

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